4. Write a Java program to create a class called "Circle" with a radius attribute. You can access and modify this attribute. Calculate the area and circumference of the circle
class Circle
{
private double radius;
Circle(double r)
{
radius=r;
}
double getRadius()
{
return radius;
}
void setRadius( double r)
{
radius=r;
}
double calculateArea()
{
return Math.PI * radius * radius;
}
double calculateCircumference()
{
return 2 * Math.PI * radius;
}
void print()
{
System.out.println("\nRadius:"+radius);
System.out.println("Area:"+calculateArea());
System.out.println("Circumference:"+calculateCircumference());
}
public static void main(String st[])
{
Circle obj=new Circle(22.5);
System.out.println("\nArea and Circumference of Circle:");
obj.print();
System.out.println("\nUpdated values of Circle:");
obj.setRadius(10.2);
obj.print();
}
}
OUTPUT
Area and Circumference of Circle:
Radius:22.5
Area:1590.431280879833
Circumference:141.3716694115407
Updated values of Circle:
Radius:10.2
Area:326.851299679482
Circumference:64.08849013323177