3. Java Program to Create a Button and Display Image in the Frame when Clicked
package image;
import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
class MyLabel extends Frame{
private Button btn = new Button("Show Image");
private Image image;
private boolean showImage = false;
MyLabel()
{
super("Label");
setBounds(100,100,400,400);
setLayout(new FlowLayout(FlowLayout.LEFT,10,10));
image = Toolkit.getDefaultToolkit().getImage("../../JAVAWEB/img/java.webp");
add(btn);
btn.addMouseListener(new MouseAdapter() {
public void mouseClicked(MouseEvent e)
{
showImage = true;
repaint();
}
});
addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e)
{
System.exit(1);
}
});
setVisible(true);
}
public void paint(Graphics g) {
super.paint(g);
// Draw the image if showImage is true
if (showImage && image != null) {
// Scale the image to fit the frame
g.drawImage(image, 50, 100, getWidth() - 100, getHeight() - 150, this);
}
}
}
class Main {
public static void main(String[] args) {
new MyLabel();
}
}
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